I play a suspect character in the game, named Woolf. Instead of just the usual voice over work, they actually captured my face as part of my performance. The line between video games and films is more and more blurred as evident by the site wide ad for the game on imdb.com.
From the official site:
Los Angeles, 1947
Amid the post-war boom of Hollywood's Golden Age, Cole Phelps is an LAPD detective thrown headfirst into a city drowning in its own success. Corruption is rampant, the drug trade is exploding, and murder rates are at an all-time high. In his fight to climb the ranks and do what’s right, Phelps must unravel the truth behind a string of arson attacks, racketeering conspiracies and brutal murders, battling the L.A. underworld and even members of his own department to uncover a secret that could shake the city to its rotten core.
Using groundbreaking new animation technology that captures every nuance of an actor's facial performance in astonishing detail, L.A. Noire is a violent crime thriller that blends breathtaking action with true detective work to deliver an unprecedented interactive experience. Search for clues, chase down suspects and interrogate witnesses as you struggle to find the truth in a city where everyone has something to hide.
Developed by Team Bondi in conjunction with Rockstar Games, L.A. Noire is now available for PlayStation®3 and Xbox 360®
This is the video game I did a voice for and it’s coming out later May 14th. Looks like a very cool game, not just your average shoot em up.
I can’t say much about this one till more information gets publicly released, but it was a great time recording dialogue and having my face scanned for the game.